Wednesday, 9 May 2012

Video Gaming in the Classroom: Case Studies

This video playlist of three case studies of teachers integrating gaming into their classroom is worth a look if you are still wondering about the benefits of video game design. One teacher talks about using Minecraft; another, about how her traditional use of board games and design naturally shifted to video gaming when her school began to get computers and technology; and the other works at the Quest to Learn school that has a philosophical base built on gaming.

You can also check out my video game design resource, which maps out all of the work we did earlier this year around designing and publishing video games with a science-based theme.

Peace (in the game),
Kevin

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